Checkers/Draughts Variants
A comparison of American/English, Brazilian, and International checkers/draughts rules.
| Rule | American / English | Brazilian | International |
|---|---|---|---|
| Board | 8×8 | 8×8 | 10×10 |
| Pieces per side | 12 | 12 | 20 |
| Men move | 1 diagonal square forward | Same | Same |
| Men capture backward | No | Yes | Yes |
| Kings | 1 diagonal square at a time | “Flying” kings: any distance diagonally | Flying kings |
| Capture required | Yes | Yes | Yes |
| If several captures exist | Any legal capture sequence | Must capture the maximum number of pieces | Must capture the maximum number of pieces |
| General character | Compact, relatively restrictive | International-style rules on a small board | Larger board and longer-range tactics |
The easiest way to think about it is that Brazilian draughts is essentially International draughts compressed onto an American-sized 8×8 board. Brazilian and International both allow ordinary men to capture backward, use long-range flying kings, and enforce the maximum-capture rule.
American checkers, also called English draughts, is substantially different. Ordinary men only move and capture forward; kings move and capture only one diagonal step/jump at a time; and although capturing is compulsory, you do not have to choose the sequence that captures the most pieces.
There are many other variants:
- Russian draughts — 8×8; backward captures and flying kings, but no maximum-capture requirement.
- Pool checkers — 8×8; flying kings and backward captures, without International's maximum-capture rule.
- Spanish draughts — 8×8; flying kings, forward-only captures for men, and maximum-capture rules.
- Italian draughts — 8×8; short-range kings and strict capture priorities.
- Canadian draughts — International-style rules on a 12×12 board with 30 pieces per side.
- Turkish draughts — pieces move orthogonally rather than diagonally.
- Frisian draughts — 10×10; captures can be diagonal, horizontal, or vertical.
And Chinese checkers is not actually a checkers/draughts variant**. It belongs to a different game family and has no capturing.